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Niklaus Wirth - Quotes

There are 21 quotes by Niklaus Wirth at 95quotes.com. Find your favorite quotations and top quotes by Niklaus Wirth from this hand-picked collection . Feel free to share these quotes and sayings on Facebook, Pinterest, Tumblr & Twitter or any of your favorite social networking sites.

But quality of work can be expected only through personal satisfaction, dedication and enjoyment. In our profession, precision and perfection are not a dispensible luxury, but a simple necessity. ---->>>

A good designer must rely on experience, on precise, logic thinking; and on pedantic exactness. No magic will do.

A good designer must rely on experience, on precise, logic thinking; and on pedantic exactness. No magic will do.

The possible solutions to a given problem emerge as the leaves of a tree, each node representing a point of deliberation and decision. ---->>>

In the practical world of computing, it is rather uncommon that a program, once it performs correctly and satisfactorily, remains unchanged forever.

In the practical world of computing, it is rather uncommon that a program, once it performs correctly and satisfactorily, remains unchanged forever.

Indeed, the woes of Software Engineering are not due to lack of tools, or proper management, but largely due to lack of sufficient technical competence. ---->>>

The idea that one might derive satisfaction from his or her successful work, because that work is ingenious, beautiful, or just pleasing, has become ridiculed. ---->>>

Clearly, programming courses should teach methods of design and construction, and the selected examples should be such that a gradual development can be nicely demonstrated. ---->>>

Many people tend to look at programming styles and languages like religions: if you belong to one, you cannot belong to others. But this analogy is another fallacy. ---->>>

My duty as a teacher is to train, educate future programmers.

My duty as a teacher is to train, educate future programmers.

Programming is usually taught by examples. ---->>>

My being a teacher had a decisive influence on making language and systems as simple as possible so that in my teaching, I could concentrate on the essential issues of programming rather than on details of language and notation. ---->>>

Experience shows that the success of a programming course critically depends on the choice of these examples. ---->>>

It is evidently necessary to generate and test candidates for solutions in some systematic manner. ---->>>

Program construction consists of a sequence of refinement steps. ---->>>

Software development is technical activity conducted by human beings. ---->>>

Usually its users discover sooner or later that their program does not deliver all the desired results, or worse, that the results requested were not the ones really needed. ---->>>

But active programming consists of the design of new programs, rather than contemplation of old programs. ---->>>

Our ultimate goal is extensible programming (EP). By this, we mean the construction of hierarchies of modules, each module adding new functionality to the system. ---->>>

Yet, I am convinced that there is a need for high quality software, and the time will come when it will be recognized that it is worth investing effort in its development and in using a careful, structured approach based on safe, structured languages. ---->>>

I have never designed a language for its own sake. ---->>>

Nevertheless, I consider OOP as an aspect of programming in the large; that is, as an aspect that logically follows programming in the small and requires sound knowledge of procedural programming. ---->>>

Biography

Nationality: Swiss
Born: 02-15, 1934
Birthplace:
Die:
Occupation: Scientist
Website:

Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist, best known for designing several programming languages, including Pascal, and for pioneering several classic topics in software engineering. In 1984 he won the Turing Award, generally recognized as the highest distinction in computer science, for developing a sequence of innovative computer languages (wikipedia)